class
AirHoverEvents
- 0 properties
- 5 functions
Extends LocomotionAirEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void SetDeathFallHeight(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float verticalSpeed)RTTIre.Hooks.PlaceVoid( "AirHoverEvents", "SetDeathFallHeight;StateContextStateGameScriptInterfaceFloat", (AirHoverEvents_SetDeathFallHeight x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AirHoverEvents_SetDeathFallHeight( AirHoverEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface, float verticalSpeed );void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "AirHoverEvents", "OnEnter;StateContextStateGameScriptInterface", (AirHoverEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AirHoverEvents_OnEnter( AirHoverEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void AddUpwardsImpulse(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float verticalSpeed)RTTIre.Hooks.PlaceVoid( "AirHoverEvents", "AddUpwardsImpulse;StateContextStateGameScriptInterfaceFloat", (AirHoverEvents_AddUpwardsImpulse x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AirHoverEvents_AddUpwardsImpulse( AirHoverEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface, float verticalSpeed );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "AirHoverEvents", "OnExit;StateContextStateGameScriptInterface", (AirHoverEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AirHoverEvents_OnExit( AirHoverEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "AirHoverEvents", "OnForcedExit;StateContextStateGameScriptInterface", (AirHoverEvents_OnForcedExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AirHoverEvents_OnForcedExit( AirHoverEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );