BlackICE Scripting

class

AirHoverEvents

  • 0 properties
  • 5 functions

Extends LocomotionAirEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • void SetDeathFallHeight(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float verticalSpeed) RTTI
  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void AddUpwardsImpulse(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float verticalSpeed) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI