BlackICE Scripting

class

LocomotionEventsTransition

  • 3 properties
  • 11 functions
  • 5 derived classes

Extends LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
causeContactDestructionbool0x30 scripted
activatedDestructionComponentbool0x31 scripted
ignoreBarbedWirebool0x32 scripted

Functions

  • void OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void ResetGravityParametersForChargedJump(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void CleanupTriggerDestructionComponent(game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void ConsumeStaminaBasedOnLocomotionState(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void RemoveOpticalCamoEffect(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, int currentState, float? timeInState) RTTI
  • void UpdateInputToggles(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float minTimeBeforeCrouch, bool dontToggleCrouchOffOnSprint, out bool toggledSprint, out bool toggledCrouch) RTTI
  • void UpdateInputToggles(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float? minTimeBeforeCrouch, bool? dontToggleCrouchOffOnSprint) RTTI