BlackICE Scripting

class

AmmoStateHitCallback

  • 0 properties
  • 2 functions
  • 1 derived class

Extends HitCallback game.ScriptedDamageSystemListener game.IDamageSystemListener IScriptable ISerializable

Properties

None.

Functions

  • void RegisterState(game.PrereqState state) overrideRTTI
  • void UpdateState(game.events.HitEvent hitEvent) overrideRTTI