class
ApplyAccumulatedDoTEffector
- 0 properties
- 1 function
Extends TriggerContinuousAttackEffector game.ContinuousEffector game.Effector IScriptable ISerializable
Properties
None.
Functions
void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ApplyAccumulatedDoTEffector", "ActionOff;GameObject", (ApplyAccumulatedDoTEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ApplyAccumulatedDoTEffector_ActionOff( ApplyAccumulatedDoTEffector self, game.Object? owner );