BlackICE Scripting

class

DeathDecisionsWithResurrection

  • 0 properties
  • 1 function
  • 3 derived classes

Extends HighLevelTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool ToResurrect(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI