class
DodgeCrouchLowGravityEvents
- 0 properties
- 3 functions
Extends LocomotionGroundEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "DodgeCrouchLowGravityEvents", "OnEnter;StateContextStateGameScriptInterface", (DodgeCrouchLowGravityEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DodgeCrouchLowGravityEvents_OnEnter( DodgeCrouchLowGravityEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "DodgeCrouchLowGravityEvents", "OnExit;StateContextStateGameScriptInterface", (DodgeCrouchLowGravityEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DodgeCrouchLowGravityEvents_OnExit( DodgeCrouchLowGravityEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "DodgeCrouchLowGravityEvents", "OnUpdate;FloatStateContextStateGameScriptInterface", (DodgeCrouchLowGravityEvents_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DodgeCrouchLowGravityEvents_OnUpdate( DodgeCrouchLowGravityEvents self, float timeDelta, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );