class
DoubleJumpEvents
- 0 properties
- 3 functions
Extends LocomotionAirEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnterFromAirThrusters(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "DoubleJumpEvents", "OnEnterFromAirThrusters;StateContextStateGameScriptInterface", (DoubleJumpEvents_OnEnterFromAirThrusters x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DoubleJumpEvents_OnEnterFromAirThrusters( DoubleJumpEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "DoubleJumpEvents", "OnEnter;StateContextStateGameScriptInterface", (DoubleJumpEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DoubleJumpEvents_OnEnter( DoubleJumpEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "DoubleJumpEvents", "OnExit;StateContextStateGameScriptInterface", (DoubleJumpEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DoubleJumpEvents_OnExit( DoubleJumpEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );