ExhaustedEvents class
ExhaustedEvents
Inheritance
Base: StaminaEventsTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
staminaVfxBlackboard | world.EffectBlackboard? | scripted |
disableStaminaRegenModifier | game.ConstantStatModifierData_Deprecated? | scripted |
player | WeakHandle<PlayerPuppet> | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid HandleExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI