BlackICE Scripting

class

GrappleFallEvents

  • 1 property
  • 1 function

Extends FallEvents LocomotionAirEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateMachineInitDataWeakHandle<LocomotionTakedownInitData>0x40 scripted

Functions

  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI