BlackICE Scripting

class

HoverJumpEvents

  • 0 properties
  • 8 functions

Extends LocomotionAirEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • void SendHoverJumpStateToGraph(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, int state) RTTI
  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void UpdateHoverJumpStats(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float upwardsGravity, float downwardsGravity, string nameSuffix) RTTI
  • void AddUpwardsThrust(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float verticalImpulse) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void CleanUpOnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI