ImmediateExitWithForceEvents class
ImmediateExitWithForceEvents
Inheritance
Base: ExitingEventsBase
Derived
CollisionExitingEvents, DeathExitingEvents
Properties
| Property | Type | |
|---|---|---|
exitForce | game.stateMachine.ResultVector | scripted |
bikeForce | game.stateMachine.ResultVector | scripted |
knockOverBike | KnockOverBikeEvent? | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid ExitWorkspot(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, bool isInstant, bool? isUpsidedown)overrideRTTIvoid Unmount(game.stateMachine.GameScriptInterface scriptInterface, game.stateMachine.StateContextScript stateContext)RTTIvoid ApplyCounterForce(game.stateMachine.GameScriptInterface scriptInterface, game.stateMachine.StateContextScript stateContext)RTTI