BlackICE Scripting

ItemQuantityPickerController class

ItemQuantityPickerController

Inheritance

Base: game.ui.WidgetGameController

Derived

None.

Properties

PropertyType
quantityTextMinink.TextWidgetReference scripted
quantityTextMaxink.TextWidgetReference scripted
quantityTextChoosenink.TextWidgetReference scripted
priceTextink.TextWidgetReference scripted
priceWrapperink.WidgetReference scripted
weightTextink.TextWidgetReference scripted
itemNameTextink.TextWidgetReference scripted
itemQuantityTextink.TextWidgetReference scripted
rairtyBarink.WidgetReference scripted
rootink.WidgetReference scripted
backgroundink.WidgetReference scripted
buttonHintsRootink.WidgetReference scripted
sliderink.WidgetReference scripted
buttonOkink.WidgetReference scripted
buttonCancelink.WidgetReference scripted
buttonOkTextink.TextWidgetReference scripted
buttonLessink.WidgetReference scripted
buttonMoreink.WidgetReference scripted
libraryPathink.WidgetLibraryReference scripted
maxValueint scripted
gameDatagame.InventoryItemData scripted
inventoryItemWeakHandle<UIInventoryItem> scripted
actionTypeQuantityPickerActionType scripted
sliderControllerWeakHandle<ink.SliderController> scripted
choosenQuantityint scripted
itemPriceint scripted
itemWeightfloat scripted
isBuybackbool scripted
sendQuantityChangedEventbool scripted
dataQuantityPickerPopupData? scripted
isNegativeHoveredbool scripted
quantityChangedEventPickerChoosenQuantityChangedEvent? scripted
playerWeakHandle<game.Object> scripted
closeDataQuantityPickerPopupCloseData? scripted

Functions