BlackICE Scripting

class

KerenzikovDecisions

  • 2 properties
  • 7 functions

Extends TimeDilationTransitions DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
statListenerDefaultTransitionStatListener?0x0 scripted
activationGracePeriodfloat0x10 scripted

Functions

  • void OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnDetach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnStatChanged(game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total) overrideRTTI
  • bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool IsRequiredLocomotionStateActive(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool IsRequiredVehicleAction(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToTimeDilationReady(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI