class
LeftHandCyberwareChargeActionEvents
- 0 properties
- 2 functions
Extends LeftHandCyberwareActionAbstractEvents LeftHandCyberwareEventsTransition LeftHandCyberwareTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareChargeActionEvents", "OnEnter;StateContextStateGameScriptInterface", (LeftHandCyberwareChargeActionEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareChargeActionEvents_OnEnter( LeftHandCyberwareChargeActionEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareChargeActionEvents", "OnExit;StateContextStateGameScriptInterface", (LeftHandCyberwareChargeActionEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareChargeActionEvents_OnExit( LeftHandCyberwareChargeActionEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );