class
LeftHandCyberwareActionAbstractEvents
- 1 property
- 4 functions
- 4 derived classes
Extends LeftHandCyberwareEventsTransition LeftHandCyberwareTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Derived
LeftHandCyberwareCatchActionEvents, LeftHandCyberwareChargeActionEvents, LeftHandCyberwareChargeRepeatActionEvents, LeftHandCyberwareQuickActionEvents
Properties
| Property | Type | Offset | |
|---|---|---|---|
projectileReleased | bool | 0x20 | scripted |
Functions
void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "LeftHandCyberwareActionAbstractEvents", "OnUpdate;FloatStateContextStateGameScriptInterface", (LeftHandCyberwareActionAbstractEvents_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareActionAbstractEvents_OnUpdate( LeftHandCyberwareActionAbstractEvents self, float timeDelta, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareActionAbstractEvents", "OnEnter;StateContextStateGameScriptInterface", (LeftHandCyberwareActionAbstractEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareActionAbstractEvents_OnEnter( LeftHandCyberwareActionAbstractEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareActionAbstractEvents", "OnExit;StateContextStateGameScriptInterface", (LeftHandCyberwareActionAbstractEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareActionAbstractEvents_OnExit( LeftHandCyberwareActionAbstractEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void ConsumeStamina(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "LeftHandCyberwareActionAbstractEvents", "ConsumeStamina;StateGameScriptInterface", (LeftHandCyberwareActionAbstractEvents_ConsumeStamina x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareActionAbstractEvents_ConsumeStamina( LeftHandCyberwareActionAbstractEvents self, game.stateMachine.GameScriptInterface? scriptInterface );