class
LeftHandCyberwareQuickActionEvents
- 0 properties
- 3 functions
Extends LeftHandCyberwareActionAbstractEvents LeftHandCyberwareEventsTransition LeftHandCyberwareTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareQuickActionEvents", "OnEnter;StateContextStateGameScriptInterface", (LeftHandCyberwareQuickActionEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareQuickActionEvents_OnEnter( LeftHandCyberwareQuickActionEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareQuickActionEvents", "OnExit;StateContextStateGameScriptInterface", (LeftHandCyberwareQuickActionEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareQuickActionEvents_OnExit( LeftHandCyberwareQuickActionEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareQuickActionEvents", "OnForcedExit;StateContextStateGameScriptInterface", (LeftHandCyberwareQuickActionEvents_OnForcedExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareQuickActionEvents_OnForcedExit( LeftHandCyberwareQuickActionEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );