LocomotionAirDecisions class
LocomotionAirDecisions
Inheritance
Base: LocomotionTransition
Derived
AirHoverDecisions, AirThrustersDecisions, ChargeJumpDecisions, CoolExitJumpDecisions, DodgeAirDecisions, FallDecisions, HoverJumpDecisions, JumpDecisions, LocomotionAirLowGravityDecisions, SlideFallDecisions
Show 1 more of 11 derived classes
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ShouldFall(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToRegularLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToHardLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToVeryHardLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToSuperheroLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToDeathLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI