MeleeChargedHoldEvents class
MeleeChargedHoldEvents
Inheritance
Base: MeleeRumblingEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
clearWeaponCharge | bool | scripted |
effectiveRangeMod | game.StatModifierData_Deprecated? | scripted |
Functions
string GetIntensity()overrideRTTIvoid OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExitToMeleeStrongAttack(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitCommon(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool IsMonowireQuickhackChargedAttack(game.stateMachine.GameScriptInterface scriptInterface)RTTIfloat GetChargeValuePerSec(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid UpdateEffectiveRange(game.stateMachine.GameScriptInterface scriptInterface, float effectiveRange)RTTI