class
ModifyStatPoolValueEffector
- 4 properties
- 5 functions
- 1 derived class
Extends HitEventEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statPoolUpdates | WeakHandle<game.data.StatPoolUpdate_Record>[] | 0x0 | scripted |
usePercent | bool | 0x10 | scripted |
applicationTarget | CName | 0x18 | scripted |
setValue | bool | 0x20 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ModifyStatPoolValueEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (ModifyStatPoolValueEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyStatPoolValueEffector_Initialize( ModifyStatPoolValueEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ModifyStatPoolValueEffector", "ActionOn;GameObject", (ModifyStatPoolValueEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyStatPoolValueEffector_ActionOn( ModifyStatPoolValueEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ModifyStatPoolValueEffector", "RepeatedAction;GameObject", (ModifyStatPoolValueEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyStatPoolValueEffector_RepeatedAction( ModifyStatPoolValueEffector self, game.Object? owner );void ProcessEffector(game.Object owner)RTTIre.Hooks.PlaceVoid( "ModifyStatPoolValueEffector", "ProcessEffector;GameObject", (ModifyStatPoolValueEffector_ProcessEffector x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyStatPoolValueEffector_ProcessEffector( ModifyStatPoolValueEffector self, game.Object? owner );float GetStatPoolValue(game.Object owner, WeakHandle<game.data.StatPoolUpdate_Record> record, ent.EntityID applicationTargetID)RTTIre.Hooks.Place( "ModifyStatPoolValueEffector", "GetStatPoolValue;GameObjectStatPoolUpdate_RecordEntityID", (ModifyStatPoolValueEffector_GetStatPoolValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ModifyStatPoolValueEffector_GetStatPoolValue( ModifyStatPoolValueEffector self, game.Object? owner, WeakHandle<game.data.StatPoolUpdate_Record> record, ent.EntityID applicationTargetID );