class
StatPoolPrereqState
- 4 properties
- 3 functions
- 2 derived classes
Extends game.PrereqState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statPoolListener | BaseStatPoolPrereqListener? | 0x0 | scripted |
statpoolWasMissing | bool | 0x10 | scripted |
objectt | WeakHandle<game.Object> | 0x18 | scripted |
statsObjID | game.StatsObjectID | 0x28 | scripted |
Functions
void StatPoolUpdate(float oldValue, float newValue)RTTIre.Hooks.PlaceVoid( "StatPoolPrereqState", "StatPoolUpdate;FloatFloat", (StatPoolPrereqState_StatPoolUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereqState_StatPoolUpdate( StatPoolPrereqState self, float oldValue, float newValue );void RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck)RTTIre.Hooks.PlaceVoid( "StatPoolPrereqState", "RegisterStatPoolListener;GameInstancegamedataStatPoolTypeFloat", (StatPoolPrereqState_RegisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereqState_RegisterStatPoolListener( StatPoolPrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck );void UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType)RTTIre.Hooks.PlaceVoid( "StatPoolPrereqState", "UnregisterStatPoolListener;GameInstancegamedataStatPoolType", (StatPoolPrereqState_UnregisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereqState_UnregisterStatPoolListener( StatPoolPrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType );