class
PersonnelSystem
- 1 property
- 4 functions
Extends DeviceSystemBase InteractiveMasterDevice InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
EnableE3QuickHacks | bool | 0x3D0 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "PersonnelSystem", "OnRequestComponents", (PersonnelSystem_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PersonnelSystem_OnRequestComponents( PersonnelSystem self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "PersonnelSystem", "OnTakeControl", (PersonnelSystem_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PersonnelSystem_OnTakeControl( PersonnelSystem self, ent.EntityResolveComponentsInterface ri );PersonnelSystemController? GetController()overrideRTTIre.Hooks.Place( "PersonnelSystem", "GetController;", (PersonnelSystem_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.PersonnelSystemController>(); } ); [Msgpack.Gen] public readonly partial record struct PersonnelSystem_GetController( PersonnelSystem self );PersonnelSystemControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "PersonnelSystem", "GetDevicePS;", (PersonnelSystem_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.PersonnelSystemControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct PersonnelSystem_GetDevicePS( PersonnelSystem self );