class
DeviceSystemBase
- 0 properties
- 2 functions
- 4 derived classes
Extends InteractiveMasterDevice InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
None.
Functions
bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "DeviceSystemBase", "OnTakeControl", (DeviceSystemBase_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceSystemBase_OnTakeControl( DeviceSystemBase self, ent.EntityResolveComponentsInterface ri );void AdjustInteractionComponent()overrideRTTIre.Hooks.PlaceVoid( "DeviceSystemBase", "AdjustInteractionComponent;", (DeviceSystemBase_AdjustInteractionComponent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceSystemBase_AdjustInteractionComponent( DeviceSystemBase self );