BlackICE Scripting

PhotoModePlayerEntityComponent class

PhotoModePlayerEntityComponent

Inheritance

Base: game.ScriptableComponent

Derived

None.

Properties

PropertyType
usedWeaponItemIdgame.ItemID scripted
currentWeaponInSlotgame.ItemID scripted
swapMeleeWeaponItemIdgame.ItemID scripted
swapHangunWeaponItemIdgame.ItemID scripted
swapRifleWeaponItemIdgame.ItemID scripted
swapShootgunWeaponItemIdgame.ItemID scripted
fakePuppetWeakHandle<game.Puppet> scripted
mainPuppetWeakHandle<PlayerPuppet> scripted
currentPuppetWeakHandle<PlayerPuppet> scripted
TSgame.TransactionSystem? scripted
loadingItemsgame.ItemID[] scripted
loadingVisualItemsgame.ItemID[] scripted
itemsLoadingTimefloat scripted
muzzleEffectEnabledbool scripted
customizablebool scripted
holsteredArmsShouldBeVisiblebool scripted
holsteredArmsBeingSpawnedbool scripted
holsteredArmsVisiblebool scripted
holsteredArmsItemgame.ItemID scripted
cyberwareArmsBeingSpawnedbool scripted
cyberwareArmsVisiblebool scripted
cyberwareArmsItemgame.ItemID scripted

Functions