BlackICE Scripting

EquipmentSystemPlayerData class

EquipmentSystemPlayerData

Inheritance

Base: IScriptable

Derived

None.

Properties

PropertyType
ownerWeakHandle<ScriptedPuppet> scripted
ownerIDent.EntityID scripted
equipmentgame.SLoadout scripted
lastUsedStructgame.SLastUsedWeapon scripted
slotActiveItemsInHandsgame.SSlotActiveItems scripted
clothingSlotsInfogame.SSlotInfo[] scripted
clothingVisualsInfogame.SSlotVisualInfo[] scripted
visualUnequipTransitionbool scripted
wardrobeDisabledbool scripted
lastActiveWardrobeSetgame.WardrobeClothingSetIndex scripted
visualTagProcessingInfogame.SVisualTagProcessing[] scripted
eventsSentint scripted
hotkeysHotkey?[] scripted
inventoryManagerInventoryDataManagerV2? scripted
wardrobeSystemgame.WardrobeSystem? scripted
equipPendingbool scripted
equipAreaIndexCacheint[] scripted

Functions