BlackICE Scripting

class

PickUpDecisions

  • 0 properties
  • 4 functions

Extends CanTransitionToThrowDecisions CarriedObjectDecisions CarriedObjectTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool ToCarry(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToAim(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToThrow(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ShouldThrow(game.stateMachine.GameScriptInterface scriptInterface) RTTI