class
PocketRadioWheelEvents
- 0 properties
- 4 functions
Extends QuickSlotsHoldEvents QuickSlotsEvents QuickSlotsTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "PocketRadioWheelEvents", "OnEnter;StateContextStateGameScriptInterface", (PocketRadioWheelEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PocketRadioWheelEvents_OnEnter( PocketRadioWheelEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "PocketRadioWheelEvents", "OnUpdate;FloatStateContextStateGameScriptInterface", (PocketRadioWheelEvents_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PocketRadioWheelEvents_OnUpdate( PocketRadioWheelEvents self, float timeDelta, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExitToQuickSlotsBusy(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "PocketRadioWheelEvents", "OnExitToQuickSlotsBusy;StateContextStateGameScriptInterface", (PocketRadioWheelEvents_OnExitToQuickSlotsBusy x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PocketRadioWheelEvents_OnExitToQuickSlotsBusy( PocketRadioWheelEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "PocketRadioWheelEvents", "OnExit;StateContextStateGameScriptInterface", (PocketRadioWheelEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PocketRadioWheelEvents_OnExit( PocketRadioWheelEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );