QuickSlotsDisabledDecisions class
QuickSlotsDisabledDecisions
Inheritance
Base: QuickSlotsDecisions
Derived
None.
Properties
| Property | Type | |
|---|---|---|
executionOwner | WeakHandle<game.Object> | scripted |
hasStatusEffect | bool | scripted |
Functions
bool ShouldDisableRadialForReplacer(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToQuickSlotsReady(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToCycleObjective(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToPocketRadioWheel(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool IsPocketRadioOverrideActive(game.stateMachine.GameScriptInterface scriptInterface)RTTI