class
QuickSlotsDisabledDecisions
- 2 properties
- 7 functions
Extends QuickSlotsDecisions QuickSlotsTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
executionOwner | WeakHandle<game.Object> | 0x0 | scripted |
hasStatusEffect | bool | 0x10 | scripted |
Functions
bool ShouldDisableRadialForReplacer(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "ShouldDisableRadialForReplacer;StateGameScriptInterface", (QuickSlotsDisabledDecisions_ShouldDisableRadialForReplacer x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_ShouldDisableRadialForReplacer( QuickSlotsDisabledDecisions self, game.stateMachine.GameScriptInterface? scriptInterface );void OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "QuickSlotsDisabledDecisions", "OnAttach;StateContextStateGameScriptInterface", (QuickSlotsDisabledDecisions_OnAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_OnAttach( QuickSlotsDisabledDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "EnterCondition;StateContextStateGameScriptInterface", (QuickSlotsDisabledDecisions_EnterCondition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_EnterCondition( QuickSlotsDisabledDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToQuickSlotsReady(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "ToQuickSlotsReady;StateContextStateGameScriptInterface", (QuickSlotsDisabledDecisions_ToQuickSlotsReady x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_ToQuickSlotsReady( QuickSlotsDisabledDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToCycleObjective(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "ToCycleObjective;StateContextStateGameScriptInterface", (QuickSlotsDisabledDecisions_ToCycleObjective x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_ToCycleObjective( QuickSlotsDisabledDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToPocketRadioWheel(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "ToPocketRadioWheel;StateContextStateGameScriptInterface", (QuickSlotsDisabledDecisions_ToPocketRadioWheel x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_ToPocketRadioWheel( QuickSlotsDisabledDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool IsPocketRadioOverrideActive(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "QuickSlotsDisabledDecisions", "IsPocketRadioOverrideActive;StateGameScriptInterface", (QuickSlotsDisabledDecisions_IsPocketRadioOverrideActive x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotsDisabledDecisions_IsPocketRadioOverrideActive( QuickSlotsDisabledDecisions self, game.stateMachine.GameScriptInterface? scriptInterface );