BlackICE Scripting

class

RoboticArms

  • 4 properties
  • 12 functions

Extends InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
workSFXCName0x3D0 scripted
distractSFXCName0x3D8 scripted
animationControllerent.AnimationControllerComponent?0x3E0 scripted
animFeatureAnimFeature_RoboticArm?0x3F0 scripted

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • EGameplayRole DeterminGameplayRole() overrideRTTI
  • void ResolveGameplayState() overrideRTTI
  • bool OnQuickHackDistraction(QuickHackDistraction evt) overrideRTTI
  • void SetDistractState() RTTI
  • void SetWorkState() RTTI
  • void SetAnimationState(RoboticArmStateType state) RTTI
  • void PlayWorkSFX() RTTI
  • void StopWorkSFX() RTTI
  • void PlayDistractSFX() RTTI
  • void StopDistractSFX() RTTI