ScannerControlComponent class
ScannerControlComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
currentScanType | MechanicalScanType | scripted |
currentScanEffect | game.EffectInstance? | scripted |
currentScanAnimation | CName | scripted |
scannerTriggerComponentName | CName | scripted |
scannerTriggerComponent | ent.IComponent? | scripted |
a | game.StaticTriggerAreaComponent? | scripted |
isScanningPlayer | bool | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)RTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)RTTIvoid OnGameAttach()RTTIbool OnAIEvent(AIAIEvent aiEvent)RTTIbool OnDeath(game.events.DeathEvent evt)RTTIbool OnAreaEnter(ent.AreaEnteredEvent trigger)RTTIbool OnAreaExit(ent.AreaExitedEvent trigger)RTTIvoid StartFullscreenPlayerVFX()RTTIvoid StopFullscreenPlayerVFX()RTTIvoid StartScanning(MechanicalScanType scanType)RTTIvoid StopCurrentScanningEffect()RTTIvoid StopScanning()RTTIvoid PlayScannerSlotAnimation(CName animationName)RTTIvoid StopScannerSlotAnimation()RTTI