SecurityGate class
SecurityGate
Inheritance
Base: InteractiveMasterDevice
Derived
None.
Properties
| Property | Type | |
|---|---|---|
sideA | game.StaticTriggerAreaComponent? | scripted |
sideB | game.StaticTriggerAreaComponent? | scripted |
scanningArea | game.StaticTriggerAreaComponent? | scripted |
trespassersDataList | TrespasserEntry[] | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTISecurityGateControllerPS? GetDevicePS()overrideRTTISecurityGateController? GetController()overrideRTTIbool OnAreaEnter(ent.AreaEnteredEvent evt)overrideRTTIbool OnAreaExit(ent.AreaExitedEvent evt)overrideRTTIbool OnSecurityGateResponse(SecurityGateResponse evt)RTTIbool OnInitiateScanner(InitiateScanner evt)RTTIvoid StartGlitching(EGlitchState glitchState, float? intensity)overrideRTTIvoid StopGlitching()overrideRTTIEGameplayRole DeterminGameplayRole()overrideRTTI