BlackICE Scripting

SetCustomShootPosition class

SetCustomShootPosition

Inheritance

Base: AIbehaviortaskScript

Derived

None.

Properties

PropertyType
offsetVector3 scripted
fxOffsetVector3 scripted
lockTimerfloat scripted
landIndicatorFXgame.FxResource scripted
keepsAcquiringbool scripted
shootToTheGroundbool scripted
predictionTimefloat scripted
waypointTagCName scripted
refOwnerWeakHandle<game.data.AIActionTarget_Record> scripted
refAIActionTargetWeakHandle<game.data.AIActionTarget_Record> scripted
refCustomWorldPositionTargetWeakHandle<game.data.AIActionTarget_Record> scripted
ownerPositionVector4 scripted
targetPositionVector4 scripted
directionVector4 scripted
fxPositionVector4 scripted
targetWeakHandle<game.Object> scripted
ownerWeakHandle<game.Object> scripted
fxInstancegame.FxInstance? scripted
targetAcquiredbool scripted
startTimefloat scripted
shootPointPositionVector4 scripted
targetsPositionVector4[] scripted

Functions