BlackICE Scripting

class

SpiderbotHeavyProjectile

  • 6 properties
  • 6 functions

Extends BaseProjectile game.ItemObject game.TimeDilatable game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
meshComponentent.IComponent?0x180 scripted
effectgame.EffectRef0x190 scripted
startVelocityfloat0x1B8 scripted
lifetimefloat0x1BC scripted
alivebool0x1C0 scripted
hitbool0x1C1 scripted

Functions

  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • void Reset() RTTI
  • bool OnShoot(game.projectile.ShootEvent eventData) overrideRTTI
  • bool OnShootTarget(game.projectile.ShootTargetEvent eventData) overrideRTTI
  • bool OnCollision(game.projectile.HitEvent eventData) overrideRTTI
  • void Explode(game.projectile.HitInstance hitInstance) RTTI