SpreadEffector class
SpreadEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
objectActionRecord | WeakHandle<game.data.ObjectAction_Record> | scripted |
player | WeakHandle<PlayerPuppet> | scripted |
effectorRecord | game.data.SpreadEffector_Record? | scripted |
spreadToAllTargetsInTheArea | bool | scripted |
applyOverclock | bool | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTI