SprintDecisions class
SprintDecisions
Inheritance
Base: LocomotionGroundDecisions
Derived
None.
Properties
| Property | Type | |
|---|---|---|
sprintPressed | bool | scripted |
toggleSprintPressed | bool | scripted |
dodgeForwardPressed | bool | scripted |
Functions
void OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnDetach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIbool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIbool ToStand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIstatic bool IsWreckingBallAllowed(game.stateMachine.GameScriptInterface scriptInterface)staticRTTI global