BlackICE Scripting

class

SuperheroLandEvents

  • 2 properties
  • 5 functions

Extends AbstractLandEvents LocomotionGroundEvents LocomotionEventsTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
spawnedLandingAttackbool0x40 scripted
superheroFallTimefloat0x44 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void SpawmGroundSlamAoEAttack(game.stateMachine.GameScriptInterface scriptInterface, TDBID record, float propagationRate, float rangeModifier, float height, Vector4 positionOffset) RTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI