SuperheroLandEvents class
SuperheroLandEvents
Inheritance
Base: AbstractLandEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
spawnedLandingAttack | bool | scripted |
superheroFallTime | float | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid SpawmGroundSlamAoEAttack(game.stateMachine.GameScriptInterface scriptInterface, TDBID record, float propagationRate, float rangeModifier, float height, Vector4 positionOffset)RTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI