TakedownGrapplePreyEvents class
TakedownGrapplePreyEvents
Inheritance
Base: LocomotionTakedownEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isGrappleReactionVOPlayed | bool | scripted |
Functions
void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI