LocomotionTakedownEvents class
LocomotionTakedownEvents
Inheritance
Base: LocomotionEventsTransition
Derived
GrappleForceShovePreyEvents, GrappleMountEvents, GrapplePreyDeadEvents, GrappleStandEvents, PickUpBodyAfterTakedownEvents, TakedownBeginEvents, TakedownEndEvents, TakedownExecuteTakedownAndDisposeEvents, TakedownExecuteTakedownEvents, TakedownGrappleFailedEvents
Show 5 more of 15 derived classes
TakedownGrapplePreyEvents, TakedownLeapToPreyEvents, TakedownReleasePreyEvents, TakedownSlideToPreyEvents, TakedownUnmountPreyEvents
Properties
| Property | Type | |
|---|---|---|
stateMachineInitData | WeakHandle<LocomotionTakedownInitData> | scripted |
Functions
void JumpToIdleAnimation(game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> target)RTTIvoid JumpToWalkAnimation(game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> target)RTTIvoid JumpToStruggleAnimation(game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> target)RTTIbool IsTakedownAndDispose(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid SetPlayerIsStandingAnimParameter(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid SetGrappleDuration(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float grappleDuration, game.Object target)RTTIvoid ForceTemporaryWeaponUnequip(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, bool value)RTTIvoid RequestTimeDilationActivation(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid InterruptCameraAim(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIgame.ItemObject? GetRightHandItemObject(game.stateMachine.GameScriptInterface scriptInterface)RTTICName GetRightHandItemName(game.stateMachine.GameScriptInterface scriptInterface)RTTICName GetRightHandItemType(game.stateMachine.GameScriptInterface scriptInterface)RTTIbool IsTakedownWeapon(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid FillAnimWrapperInfoBasedOnEquippedItem(game.stateMachine.GameScriptInterface scriptInterface, bool clearWrapperInfo)RTTIvoid PlayExitAnimation(game.stateMachine.GameScriptInterface scriptInterface, game.Object owner, game.Object target, CName syncedAnimName)RTTIvoid JumpToNextAnimationInSequence(game.stateMachine.GameScriptInterface scriptInterface, game.Object owner)RTTIvoid JumpToAnimationWithID(game.stateMachine.GameScriptInterface scriptInterface, game.Object owner, int ownerEntryId, bool instant)RTTICName SelectRandomSyncedAnimation(game.stateMachine.StateContextScript stateContext)RTTIETakedownBossName GetBossNameBasedOnRecord(game.Object target)RTTICName SelectSyncedAnimationBasedOnPhase(game.stateMachine.StateContextScript stateContext, game.Object target)RTTICName GetSyncedAnimationBasedOnPhase(game.stateMachine.StateContextScript stateContext)RTTICName SetEffectorBasedOnPhase(game.stateMachine.StateContextScript stateContext)RTTICName SelectAerialTakedownWorkspot(game.stateMachine.GameScriptInterface scriptInterface, game.Object owner, game.Object target, bool? back, bool? front, bool? left, bool? right, CName action)RTTIvoid SelectSyncedAnimationAndExecuteAction(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, game.Object owner, game.Object target, CName action)RTTIvoid DefeatTarget(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> activator, WeakHandle<game.Object> target, CName effectName, CName effectTag)RTTIvoid TestNPCOutsideNavmesh(game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> activator, WeakHandle<game.Object> target, float timeToTick, bool b)RTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI