BlackICE Scripting

class

TemporaryUnequipEvents

  • 2 properties
  • 5 functions
  • 1 derived class

Extends UpperBodyEventsTransition UpperBodyTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
forceOpenbool0x18 scripted
hadStrongArmsEquippedbool0x19 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void ForceEquipStrongArms(PlayerPuppet player, bool instantStatChange) RTTI
  • void ForceUnequipStrongArms(PlayerPuppet player) RTTI