ThrowEvents class
ThrowEvents
Inheritance
Base: CarriedObjectEvents
Derived
None.
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIWeakHandle<ent.Entity>[] ComputeNearbyCrowdNPCs(PlayerPuppet player, NPCPuppet thrownNPC, Vector4 throwDirectionForward, Vector4 throwDirectionRight)RTTI