TriggerAttackOnTargetEffect class
TriggerAttackOnTargetEffect
Inheritance
Base: HitEventEffector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
attack | game.Attack_GameEffect? | scripted |
attackTDBID | TDBID | scripted |
target | WeakHandle<game.Object> | scripted |
attackPositionSlotName | CName | scripted |
playerAsInstigator | bool | scripted |
triggerHitReaction | bool | scripted |
isRandom | bool | scripted |
applicationChance | float | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTIvoid RepeatedAction(game.Object owner)overrideRTTIVector4 GetAttackPosition(WeakHandle<game.Object> obj)RTTI