class
UiQuickHackPanelContextEvents
- 0 properties
- 2 functions
- 3 derived classes
Extends InputContextTransitionEvents InputContextTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Derived
UiQuickHackPanelContextDriverCombatEvents, UiQuickHackPanelContextDrivingEvents, UiQuickHackPanelContextRemoteControlEvents
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "UiQuickHackPanelContextEvents", "OnEnter;StateContextStateGameScriptInterface", (UiQuickHackPanelContextEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UiQuickHackPanelContextEvents_OnEnter( UiQuickHackPanelContextEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void SetChangeTargetTooltipVisibility(game.stateMachine.GameScriptInterface scriptInterface, bool value)RTTIre.Hooks.PlaceVoid( "UiQuickHackPanelContextEvents", "SetChangeTargetTooltipVisibility;StateGameScriptInterfaceBool", (UiQuickHackPanelContextEvents_SetChangeTargetTooltipVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UiQuickHackPanelContextEvents_SetChangeTargetTooltipVisibility( UiQuickHackPanelContextEvents self, game.stateMachine.GameScriptInterface? scriptInterface, bool value );