BlackICE Scripting

class

VehicleMinimapMappinComponent

  • 11 properties
  • 7 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
minimapPOIMappinControllerWeakHandle<MinimapPOIMappinController>0x0 scripted
vehicleWeakHandle<vehicle.BaseObject>0x10 scripted
uiVehicleBBWeakHandle<game.IBlackboard>0x20 scripted
vehicleBBDefVehicleDef?0x30 scripted
deleteAnimCallbackred.CallbackObject?0x40 scripted
destroyMappinOnAnimEndbool0x50 scripted
vehicleIsLatestSummonedbool0x51 scripted
vehicleEntityIDent.EntityID0x58 scripted
vehicleSummonDataDefVehicleSummonDataDef?0x60 scripted
vehicleSummonDataBBWeakHandle<game.IBlackboard>0x70 scripted
vehicleSummonStateCallbackred.CallbackObject?0x80 scripted

Functions

  • void OnInitialize(WeakHandle<MinimapPOIMappinController> minimapPOIMappinController, WeakHandle<game.map.pins.VehicleMappin> vehicleMappin) RTTI
  • void OnUninitialize() RTTI
  • void OnAnimEnd() RTTI
  • bool VehicleIsLatestSummoned() RTTI
  • void ActivatePingAnimation(bool activate) RTTI
  • bool OnDeleteAnimSet(CName deleteAnimName) RTTI
  • bool OnVehicleSummonStateChanged(uint value) RTTI