VehicleMinimapMappinComponent class
VehicleMinimapMappinComponent
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
minimapPOIMappinController | WeakHandle<MinimapPOIMappinController> | scripted |
vehicle | WeakHandle<vehicle.BaseObject> | scripted |
uiVehicleBB | WeakHandle<game.IBlackboard> | scripted |
vehicleBBDef | VehicleDef? | scripted |
deleteAnimCallback | red.CallbackObject? | scripted |
destroyMappinOnAnimEnd | bool | scripted |
vehicleIsLatestSummoned | bool | scripted |
vehicleEntityID | ent.EntityID | scripted |
vehicleSummonDataDef | VehicleSummonDataDef? | scripted |
vehicleSummonDataBB | WeakHandle<game.IBlackboard> | scripted |
vehicleSummonStateCallback | red.CallbackObject? | scripted |
Functions
void OnInitialize(WeakHandle<MinimapPOIMappinController> minimapPOIMappinController, WeakHandle<game.map.pins.VehicleMappin> vehicleMappin)RTTIvoid OnUninitialize()RTTIvoid OnAnimEnd()RTTIbool VehicleIsLatestSummoned()RTTIvoid ActivatePingAnimation(bool activate)RTTIbool OnDeleteAnimSet(CName deleteAnimName)RTTIbool OnVehicleSummonStateChanged(uint value)RTTI