class
VehicleMinimapMappinComponent
- 11 properties
- 7 functions
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
minimapPOIMappinController | WeakHandle<MinimapPOIMappinController> | 0x0 | scripted |
vehicle | WeakHandle<vehicle.BaseObject> | 0x10 | scripted |
uiVehicleBB | WeakHandle<game.IBlackboard> | 0x20 | scripted |
vehicleBBDef | VehicleDef? | 0x30 | scripted |
deleteAnimCallback | red.CallbackObject? | 0x40 | scripted |
destroyMappinOnAnimEnd | bool | 0x50 | scripted |
vehicleIsLatestSummoned | bool | 0x51 | scripted |
vehicleEntityID | ent.EntityID | 0x58 | scripted |
vehicleSummonDataDef | VehicleSummonDataDef? | 0x60 | scripted |
vehicleSummonDataBB | WeakHandle<game.IBlackboard> | 0x70 | scripted |
vehicleSummonStateCallback | red.CallbackObject? | 0x80 | scripted |
Functions
void OnInitialize(WeakHandle<MinimapPOIMappinController> minimapPOIMappinController, WeakHandle<game.map.pins.VehicleMappin> vehicleMappin)RTTIre.Hooks.PlaceVoid( "VehicleMinimapMappinComponent", "OnInitialize;MinimapPOIMappinControllerVehicleMappin", (VehicleMinimapMappinComponent_OnInitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_OnInitialize( VehicleMinimapMappinComponent self, WeakHandle<MinimapPOIMappinController> minimapPOIMappinController, WeakHandle<game.map.pins.VehicleMappin> vehicleMappin );void OnUninitialize()RTTIre.Hooks.PlaceVoid( "VehicleMinimapMappinComponent", "OnUninitialize;", (VehicleMinimapMappinComponent_OnUninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_OnUninitialize( VehicleMinimapMappinComponent self );void OnAnimEnd()RTTIre.Hooks.PlaceVoid( "VehicleMinimapMappinComponent", "OnAnimEnd;", (VehicleMinimapMappinComponent_OnAnimEnd x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_OnAnimEnd( VehicleMinimapMappinComponent self );bool VehicleIsLatestSummoned()RTTIre.Hooks.Place( "VehicleMinimapMappinComponent", "VehicleIsLatestSummoned;", (VehicleMinimapMappinComponent_VehicleIsLatestSummoned x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_VehicleIsLatestSummoned( VehicleMinimapMappinComponent self );void ActivatePingAnimation(bool activate)RTTIre.Hooks.PlaceVoid( "VehicleMinimapMappinComponent", "ActivatePingAnimation;Bool", (VehicleMinimapMappinComponent_ActivatePingAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_ActivatePingAnimation( VehicleMinimapMappinComponent self, bool activate );bool OnDeleteAnimSet(CName deleteAnimName)RTTIre.Hooks.Place( "VehicleMinimapMappinComponent", "OnDeleteAnimSet", (VehicleMinimapMappinComponent_OnDeleteAnimSet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_OnDeleteAnimSet( VehicleMinimapMappinComponent self, CName deleteAnimName );bool OnVehicleSummonStateChanged(uint value)RTTIre.Hooks.Place( "VehicleMinimapMappinComponent", "OnVehicleSummonStateChanged", (VehicleMinimapMappinComponent_OnVehicleSummonStateChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleMinimapMappinComponent_OnVehicleSummonStateChanged( VehicleMinimapMappinComponent self, uint value );