BlackICE Scripting

class

WeaponTraining

  • 4 properties
  • 7 functions

Extends InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
rewardRecordTDBID0x3D0 scripted
weaponTypesgame.data.ItemType[]0x3D8 scripted
limitOfHitsint0x3E8 scripted
amountOfHitsint0x3EC scripted

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • bool OnHitEvent(game.events.HitEvent hit) overrideRTTI
  • bool MatchWeaponItemType(game.data.ItemType type) RTTI
  • void AwardRewardXP(WeakHandle<game.Object> instigator, ent.EntityID target) RTTI
  • bool HasAnyDirectInteractionActive() overrideRTTI
  • EGameplayRole DeterminGameplayRole() overrideRTTI