BlackICE Scripting

class game

EffectExecutor_KatanaBulletBending

game.EffectExecutor_KatanaBulletBending

  • 1 property
  • 5 functions

Extends game.EffectExecutor_Scripted game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

Functions

  • void SpawnFX(CName tag, game.Object objectt, Vector4 from, Vector4 to, CName attachSlotName) RTTI
  • void Process(game.EffectScriptContext ctx, ent.Entity target, Vector4 hitPosition) RTTI
  • void SpawnRicochet(Katana katana, out Vector4 hitPosition, Vector4 hitDirection) RTTI
  • void SpawnBeamSpark(Katana katana, Transform bladeTransform, Vector4 hitPosition, CName slotName) RTTI
  • void SpawnRicochetFx(Katana katana, Vector4 position, Vector4 direction, CName slotName) RTTI