BlackICE Scripting

class game.ui

BaseCharacterCreationController

game.ui.BaseCharacterCreationController

  • 3 properties
  • 11 functions
  • 7 derived classes

Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
eventDispatcherWeakHandle<ink.MenuEventDispatcher>0x10 scripted
characterCustomizationStategame.ui.ICharacterCustomizationState?0x20 scripted
nextPageHitAreaink.WidgetReference0x30 scripted

Functions

  • game.ui.ICharacterCustomizationSystem? GetCharacterCustomizationSystem() RTTI
  • void RequestCameraChange(CName slotName, bool? delayed) RTTI
  • bool WaitForRunningInstalations() RTTI
  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> d) overrideRTTI
  • bool OnShowEngagementScreen(ink.ShowEngagementScreen evt) RTTI
  • bool OnRelease(ink.PointerEvent e) RTTI
  • bool OnButtonRelease(ink.PointerEvent evt) RTTI
  • void PriorMenu() RTTI
  • void NextMenu() RTTI