BlackICE Scripting

class hud

CameraController

hud.CameraController

  • 39 properties
  • 15 functions

Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
pitch_minfloat0x58 scripted
pitch_maxfloat0x5C scripted
yaw_minfloat0x60 scripted
yaw_maxfloat0x64 scripted
tele_minfloat0x68 scripted
tele_maxfloat0x6C scripted
tele_scalefloat0x70 scripted
max_zoom_levelfloat0x74 scripted
dateAndTimeHolderink.HorizontalPanelWidgetReference0x78 scripted
recHolderink.CanvasWidgetReference0x90 scripted
Dateink.TextWidgetReference0xA8 scripted
Timerink.TextWidgetReference0xC0 scripted
CameraIDink.TextWidgetReference0xD8 scripted
timerHrsink.TextWidgetReference0xF0 scripted
timerMinink.TextWidgetReference0x108 scripted
timerSecink.TextWidgetReference0x120 scripted
watermarkink.WidgetReference0x138 scripted
yawCounterink.TextWidgetReference0x150 scripted
pitchCounterink.TextWidgetReference0x168 scripted
pitchink.CanvasWidgetReference0x180 scripted
yawink.CanvasWidgetReference0x198 scripted
teleink.CanvasWidgetReference0x1B0 scripted
teleScaleink.CanvasWidgetReference0x1C8 scripted
psmBlackboardWeakHandle<game.IBlackboard>0x1E0 scripted
tcsBlackboardWeakHandle<game.IBlackboard>0x1F0 scripted
PSM_BBIDred.CallbackObject?0x200 scripted
tcs_BBIDred.CallbackObject?0x210 scripted
deviceChain_BBIDred.CallbackObject?0x220 scripted
rootWeakHandle<ink.CompoundWidget>0x230 scripted
currentZoomfloat0x240 scripted
controlledObjectRefWeakHandle<game.Object>0x248 scripted
alpha_fadeinink.anim.Definition?0x258 scripted
AnimProxyink.anim.Proxy?0x268 scripted
AnimOptionsink.anim.PlaybackOptions0x278 scripted
ownerObjectWeakHandle<game.Object>0x2A8 scripted
maxZoomLevelint0x2B8 scripted
overclockListenerOverclockHudListener?0x2C0 scripted
isOverclockActivebool0x2D0 scripted
canActivateOverclockbool0x2D1 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • bool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • bool OnEndLoop(ink.anim.Proxy proxy) RTTI
  • bool OnOverclockHudEvent(OverclockHudEvent overclockEvent) RTTI
  • void UpdateRulers() RTTI
  • void UpdateTime() RTTI
  • bool OnPlayerAttach(game.Object playerPuppet) RTTI
  • bool OnPlayerDetach(game.Object playerPuppet) RTTI
  • bool OnZoomChange(float curZoom) RTTI
  • bool OnChangeControlledDevice(ent.EntityID value) RTTI
  • void ChangeCameraName() RTTI
  • string GetEntityNameFromEntityID(game.Object obj) RTTI
  • bool OnDelayedHUDInitializeEvent(DelayedHUDInitializeEvent evt) RTTI
  • void ResolveState() RTTI