class
AOEEffector
- 0 properties
- 11 functions
Extends ActivatedDeviceTransfromAnim InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
None.
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "AOEEffector", "OnRequestComponents", (AOEEffector_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_OnRequestComponents( AOEEffector self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "AOEEffector", "OnTakeControl", (AOEEffector_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_OnTakeControl( AOEEffector self, ent.EntityResolveComponentsInterface ri );bool OnGameAttached()overrideRTTIre.Hooks.Place( "AOEEffector", "OnGameAttached", (AOEEffector_OnGameAttached x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_OnGameAttached( AOEEffector self );AOEEffectorController? GetController()overrideRTTIre.Hooks.Place( "AOEEffector", "GetController;", (AOEEffector_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.AOEEffectorController>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_GetController( AOEEffector self );AOEEffectorControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "AOEEffector", "GetDevicePS;", (AOEEffector_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.AOEEffectorControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_GetDevicePS( AOEEffector self );void PushPersistentData()overrideRTTIre.Hooks.PlaceVoid( "AOEEffector", "PushPersistentData;", (AOEEffector_PushPersistentData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_PushPersistentData( AOEEffector self );bool OnToggleAOEEffect(ToggleAOEEffect evt)RTTIre.Hooks.Place( "AOEEffector", "OnToggleAOEEffect", (AOEEffector_OnToggleAOEEffect x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_OnToggleAOEEffect( AOEEffector self, ToggleAOEEffect? evt );void StartEffects()RTTIre.Hooks.PlaceVoid( "AOEEffector", "StartEffects;", (AOEEffector_StartEffects x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_StartEffects( AOEEffector self );void BreakEffects()RTTIre.Hooks.PlaceVoid( "AOEEffector", "BreakEffects;", (AOEEffector_BreakEffects x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_BreakEffects( AOEEffector self );EGameplayRole DeterminGameplayRole()overrideRTTIre.Hooks.Place( "AOEEffector", "DeterminGameplayRole;", (AOEEffector_DeterminGameplayRole x) => { return re.Hooks.CallOriginal<re.msgpack.EGameplayRole>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_DeterminGameplayRole( AOEEffector self );bool IsGameplayRelevant()overrideRTTIre.Hooks.Place( "AOEEffector", "IsGameplayRelevant;", (AOEEffector_IsGameplayRelevant x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffector_IsGameplayRelevant( AOEEffector self );