DodgeEvents class
DodgeEvents
Inheritance
Base: LocomotionGroundEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
blockStatFlag | game.StatModifierData_Deprecated? | scripted |
dashDecelerationModifier | game.StatModifierData_Deprecated? | scripted |
airDashDecelerationModifier | game.StatModifierData_Deprecated? | scripted |
currentNumberOfJumps | int | scripted |
pressureWaveCreated | bool | scripted |
crouching | bool | scripted |
enteredFromSlide | bool | scripted |
isAirDashSaveLockTriggered | bool | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnEnterFromSlide(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid CleanUpOnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid LeapToTarget(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, WeakHandle<game.Object> target)RTTIfloat CalculateAdjustmentDuration(float distance)RTTIbool TreatDashAsAirDash(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid Dash(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, bool isExhausted, bool treatDashAsAirDash)RTTIvoid Dodge(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, bool isExhausted)RTTI