HoloTable class
HoloTable
Inheritance
Base: InteractiveDevice
Derived
None.
Properties
| Property | Type | |
|---|---|---|
componentCounter | int | scripted |
meshTable | ent.MeshComponent?[] | scripted |
currentMesh | int | scripted |
glitchMesh | ent.MeshComponent? | scripted |
Functions
HoloTableControllerPS? GetDevicePS()overrideRTTIHoloTableController? GetController()overrideRTTIbool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIvoid ResolveGameplayState()overrideRTTIvoid SetActiveMesh()RTTIvoid TurnOffMeshes()RTTIbool OnNextStation(NextStation evt)RTTIbool OnPreviousStation(PreviousStation evt)RTTIvoid TurnOnDevice()overrideRTTIvoid TurnOffDevice()overrideRTTIvoid CutPower()overrideRTTIvoid DeactivateDevice()overrideRTTIEGameplayRole DeterminGameplayRole()overrideRTTIvoid StartGlitching(EGlitchState glitchState, float? intensity)overrideRTTIvoid StopGlitching()overrideRTTI