MeleeAttackGenericDecisions class
MeleeAttackGenericDecisions
Inheritance
Base: MeleeTransition
Derived
MeleeBlockAttackDecisions, MeleeBodySlamAttackDecisions, MeleeComboAttackDecisions, MeleeCrouchAttackDecisions, MeleeDeflectAttackDecisions, MeleeEquipAttackDecisions, MeleeFinalAttackDecisions, MeleeGroundSlamAttackDecisions, MeleeJumpAttackDecisions, MeleeSafeAttackDecisions
Show 3 more of 13 derived classes
MeleeSprintAttackDecisions, MeleeStrongAttackDecisions, MeleeThrowAttackDecisions
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIgame.MeleeAttackData? GetAttackData(game.stateMachine.StateContextScript stateContext)RTTI